My final entry for the turbosquid Lost at Sea challenge.
Project Breakdown
This image was rendered using vray, I was planning to use gpu for rendering but this scene is already eating 24gb of ram, There are 3 fog gizmos on this scene 1st one is for the thin fog just above the water, the 2nd one is for the oil lamp and the 3rd fog is for the volume light underwater, I modelled everything in max except for the all reefs which i download in skechfab the seaweed is from 3dsky free model,
The water is made using houdini ocean script for 3dsmax, The father and daughter clothes are simulated in marvelous designer, and for the texture i made all the textures using Substance Painter. Rendering this one is such a pain in the !@# with all the effects included( fog, planktons, dof, water foam, motion blur for planktons) i think i rendered this one for atleast 7-8 hours, for color correction and LUT i use Affinity Photo.